Projects


Independent


Nihontō

This project started as a sandbox for learning how to work with Unity and NPR shaders. It’s still work in progress and I hope to develop a neat little experience of a classic revenge story some time in the future.

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Devlog

Combat Module

An upcoming medieval fantasy hack and slasher. Intended as a project to focus in on developing a satisfying and complete combat system, which can be implemented and expanded upon in other releases.

release

Devlog


Collaborative


Puddle & Mud

A co-op multiplayer adventure in a quirky little world!

I worked primarily on level and narrative design, as well as shader programming and general tech-art.

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Details

A broken covenant

Hell has literally broken loose in this dark medieval puzzler!

In this project I was the primary 3d artist, focusing on materials, modelling and shader creation.

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Details

Armorgeddon

The end is nigh and we put our hopes in Sir Chad Thundercock!

Heavily involved in the ideation and game design for this little action platformer. Also rigging and animations and such.

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Details

The Magic Mouse

A magical little mouse on a magical little quest!

For this project I was responsible for a lot of the game and narrative design. I also designed and implemented the boss sequence and encounter.

release
Details